3D Sculpting Workshops


ZBrush is a digital sculpting and painting program that has revolutionized the 3D industry with its powerful features and intuitive workflows. Built within an elegant interface, ZBrush offers the world’s most advanced tools for today’s digital artists.

Series III (Intermediate to Advanced) Topics:

*Intermediate to Advanced workshops are for artists who already took an Intro to ZBrush course or have prior experience with 3D modeling & ZBrush.

  1. July 7th/ Character Sculpting. Sculpt a chibi (self-portrait). In class, students will learn to sculpt and assemble a basic chibi using various techniques in ZBrush. At home, students will add details to transform chibi into themselves.
  2. July 21st / Retopology. Students will import their Chibi sculpts into MAYA to retopo for gaming or animation (up to student). Students will complete their retopology at home.
  3. August 4th / Basic Rigging for Mocap. Students will bring in their completed retopology and learn how to apply a basic rig with basic weights.
  4. August 18th / MOCAP (record). Instructor will supply a completed, ready to attach Mocap model to live stream bone data. Students will direct actor’s movement while their data is recorded.
  5. Sep 1st/ MOCAP (apply) In the final class, mocap will be attached to finished models. Demo on how to render their work out for portfolio use.

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